Showing posts with label warhammer. Show all posts
Showing posts with label warhammer. Show all posts

Monday, September 28, 2015

Vermintide - A Grim World of Perilous Adventure

Greetings all.

It seems my demented lust for all things Warhammer has reared its head once more. Of the many projects I am tracking, Warhammer: End Times - Vermintide is one that really has sparked my interest in the extreme.

Warhammer Fantasy has long been the neglected child of all Warhammer gaming. Only a few (quite old at this point) strategy games, two failed MMOs and not much else to speak of. However Vermintide, Man O' War and Mordheim are all part of a new generation of Warhammer Fantasy games; each looking promising in their own right... but with this post I shall focus primarily upon the game in development by Fatshark.

Skaven - Delicious Murderable Skaven


Skaven have never been a race in Warhammer Fantasy I hav eliked very much. However their lore and diversity is nothing short of fantastic. Plus the Dark Lord within me has always had a soft spot for the Grey Seers.

In Vermintide you get to brutally massacre endless waves of Skaven, or die in the attempt. The thematic feel of the game is certainly getting Grimdark down right, and it has a very strong, quite proper, Warhammer Fantasy Roleplay vibe to it as well.

In the game, expect to murder your way through hordes of lesser Skaven, who will cower in fear if they encounter you all by themselves; and occasionally tougher enemies like Stormvermin and Rat Ogres.

It is particularly thematically appropriate that this game, set in the End Times of the Warhammer Fantasy world, features Skaven as the main threat. While the dark heart within me hopes for additional expansions (Undead and Chaos come to mind), the Skaven were a faction that needed a lot of TLC IMNSHO and I do not begrudge their place first in line for this gore-fest.

Five Good Initial Classes - Characters with Attitude and Personality


A minor grievance I have with the game is that you are playing a pre-made character. However for story (and voice acting) reasons, I am willing to ignore this little quibble. The fine folks at Fatshark have done a good job of picking the first 5 available classes.

Naturally I am highly biased towards the Bright Wizard, being the only spellcaster of the lot, but each of the options has a strong appeal. Part of what makes these pre-made character so good in Vermintide, is that they are voiced and respond to one-another vocally and the ambient situation. A very nice touch, which adds in very nicely to the overall thematic appeal of the game itself.

Also the Dwarf seems well crafted.

I do have high hopes that other fun classes are added at a later date (post-launch of course). I suspect that the pool will only draw from the forces of Order, as having heroes who would be willing to work together to survive is a key element to the story behind the game. Even so, there are a lot of potential choices to contemplate.

A Grim World of Perilous Adventure


The look and feel of the game is quite phenomenal. It is kind of nice that a game like Vermintide is being created now, as PC hardware has finally gotten to the point where we can have a dark and rich environment that properly portrays the setting. I tip my proverbial hat to Fatshark here, they have adhered very closely to the source material, while leaving themselves plenty of room for experimentation and customization.

Ubersreik is rendered in rather wonderful detail. Fans of the artwork of Warhammer Fantasy, especially those works that show the cities of the Empire, should be quite pleased. The other regions shown off thus far are equally wonderful, each having a style, feel and flavor that is just dripping with deliciousness.

Combat in Vermintide looks to be quite visceral and deadly, not just for your enemies. Further commentary on this of course will have to wait till I have put my hands upon the game proper. However a lot may be gleaned from assorted videos on the Tubes.

Final Thoughts


Vermintide looks wonderful. I have pre-ordered a copy (from Steam) for my own future enjoyment. While I personally knew next to nothing about the developer before this game, I think that they have done a good job based on the evidence currently available.

I shall certainly be watching the development of this game very closely from now till launch. I heartily recommend any fellow Warhammer Fantasy fanatics to take a look, if they have not done so already.

Wednesday, June 12, 2013

Warhammer 40,000: Eternal Crusade - Doubts and Concerns



Greetings all.

It seems the Dark Gods have more 40k joy in store for us. However pleased I was at the news of another attempt at a 40k MMO (I still think Dark Crusade would have been good) I do have quite a few doubts and concerns about this project. Most of which are centered around the studio who will be developing the game.

Eternal Crusade will be brought to us by the folks at Behaviour Interactive. Many folk will be forgiven for not knowing who they are of course. While they have quite a few games under their belt, none of the titles I am personally familiar with are all that great (Transformers: Dark of the Moon, Wet, etc.). with only one or two (Dante's Inferno) being ones I have played and found rather enjoyable.

The four faction choices we can pick from (Chaos, Space Marines, Orks and Eldar) are sensible for the first picks. We have yet to learn though which Chaos Space Marines (and Loyalist of course) will be playable. Personally I am hoping it will not be limited to just one Legion or Chapter per side; customization would be nice.

Some of the stated goals for the project are rather ambitious. Each player getting their own ship, guilds being able to bombard planets, player-controlled quest generation, dynamic & hazardous weather, etc. A pretty tall older; especially for folks who have been burned by the two previous Warhammer MMOs (Warhammer: Age of Reckoning and the aborted Dark Millennium).

Other than some hopes and promises, we have nothing else solid yet. Only some concept art, and some voice samples. Meatier discussion on this IP will come in time of course, but information as of this post is thin. Personally I think it would have been wise to wait to announce the game till there was more concrete info & something to show off. We will have to wait and see.

Speaking of waiting, a 2015 release date for the game seems pretty close. This leads me to believe that the game has already been in development for a while (6-12 months perhaps) but I could be quite mistaken.

Friday, June 3, 2011

Dark Millennium to be at E3 2011

As various sites have reported, Vigil's Dark Millennium MMO will make an apperance this year at E3. It has been so long since there was any news of this project, that I just had to stop thinking about it and paying attention for a while, lets I get burned out. I really hope something good is in store for us at E3 this year.

Interestingly enough, at least two other 40k games will also be getting some attention as well. Space Marine (of course!) as well as the more recently revealed Kill Team. They all look to be fun games. Hopefully these properties are managed well so that a new golden age of 40k gaming can begin!

Of course if Dark Millennium is bungled as badly as WAR was... well expect a lot of Internet rage.